I have a silverlight smf player running and using manifest files stored on multiple servers in multiple zones in the world, my problem is the 3222 error caused most of times I think by the fact that le player could not download the manifest file or find
it, with my team we searched in many ways to find the problem, like removing the tokenisation in the manifest url used to securise this manifests, but we have still this errors for many users ...
So I tried to change manifest download timeout but did not find how to do that, does someone know how to do it ?
Could the 3222 error be caused by users client proxy ? if yes how to change client proxy settings when he connect to the player or how to set my silverlight application don't use proxy ?